ICECUBES the comic strip #303
ICECUBES the comic strip #303

ICECUBES the comic strip #303
ICECUBES the comic strip #303

1 7353

ICECUBES the comic strip #303

Hmm, what's going on here? Has Peckinpaw decided to draw a strip of his own? I have no idea what's on his mind. I guess we'll have to see how this strange turn develops.


I just want to take a minute to thank all you ICECUBES fans for still tuning in after a rather longish hiatus. Hopefully, this is the beginning of a new chapter in the adventures of Peckinpaw, Freeze, Eggman, Nooky and the others. For this to work I have made some changes to the format of the strip. Since you are probably watching on a phone, ICECUBES is now in beautiful Vertical Vision©! The website is undergoing some radical changes too. I hope you will like the new experience and if you do, please consider supporting the strip. You can do so by simply clicking on the ads you see on the website. That really helps! Leroy Brown

One thought on “ICECUBES the comic strip #303”

  1. Thanks for reading ICECUBES the comic strip! I hope you enjoy the new format. Let me know how it reads on your device. I try real hard to keep the ads PC friendly so let me know if anything is jarring. Please click on the ads if you can or become a subscriber for only $1.

Leave a Reply

Your email address will not be published. Required fields are marked *

*

This site uses Akismet to reduce spam. Learn how your comment data is processed.

How To Draw Comics. Tracing & Transfers: Part 3.

See Part 1 and Part 2 to catch up. This is the back side of your tracing. ©Leroy Brown Once you have blacked the back of your tracing paper, you are now ready to transfer your drawing. Remember, you only need to black the area that corresponds to your drawing. ©Leroy Brown Now you can flip the tracing over and start transferring your drawing! Place your tracing in the exact spot on your strip were you want the drawing to appear. Now trace your drawing, paying close attention to the lines that you want to capture. A lot of times you don’t need to put in a lot of detail. In my case I was just after the gesture and proportions of my original sketch. tracing8 Presto! There is your original drawing, exactly where you want it on the page! It’s a great trick and I use it when I feel the need for speed! Looks great doesn’t it? Be sure you don’t dig in too much with your pencil just in case you need to erase and reposition your drawing. tracing6 I don’t consider this cheating by the way, since I drew the original drawing. It’s just that I drew it on my sketch pad and wanted to place it at the right spot inside my comic strip. Here are some examples of drawings I transferred recently. tracing11

How To Draw Comics. Tracing & Transfers: Part 2.

So you have selected the drawing you want to transfer. The next step is to trace it. © Leroy Brown Note the tracing paper and original drawing are taped to the table to prevent slipping (orange arrow). Now carefully trace your drawing using a soft pencil. Do not make deep lines or dig into the paper, you just want a nice outline. © Leroy Brown Once the tracing is done, it’s time to prepare the transfer. Turn the tracing over. Using a very soft pencil (3B or more) apply lead to the underside of your tracing. The best way is to use the flat of your lead (using charcoal is fine too). © Leroy Brown Tomorrow we’ll do the transfer! Stay tuned. 🙂 Read Part 1 here! Read Part 3 here!

How To Draw Comics. Tracing & Transfers, part 1.

As mentioned last week, here’s a cool trick to use when trying to copy or transfer a drawing. Often you will practice a drawing a few times to get it right, a lot like a musician practices a riff to get the ‘swing’ of it. When you get that drawing right, you can keep practicing it to memorize it, or if you are on a tight deadline (like I often am) you can transfer it. ©Leroy Brown Here is a practice sheet of Freeze walking. After several attempts I got a drawing I liked (circled in blue). In part 2 I will show you how to trace it then transfer it to your comic. Tune in tomorrow for part 2.